Valve Steams Ahead

In: Business and Management

Submitted By jpot10900
Words 1107
Pages 5
Valve steams ahead
Is
it possible for a company to survive with no managers? Valve software, the maker of computer games classics such as Half
Life,
Portal,
Team
Fortress,
Counter
Strike and Left
4
Dead and the online game platform Steam, seems to prove that this is possible. In
2012
the company had about 300 employees, and although based in Bellevue,
Washington,
USA, the company jokingly claimed that up to half of employees were from
Australia.
So how does a company with no managers operate, and how does the company structure itself? The company describes its structure as organic and flat.
Nobody
“reports to” anybody else. They have a founder/president in
Gabe
Newell, but his role is not to serve as a manager.
The
company tries to keep its structure flat to remove or reduce barriers between the employee’s work and customers. Valve states that they are not averse to organisational structure, but they are averse to hierarchy or codified divisions of labour created by people other than team members or divisions that last for a long period of time. They believe that those structures become self-­‐serving and restrictive, thus limiting the innovation potential of talented staff.
The
company may not have an organisational chart, but they do have a new staff handbook.
The
staff handbook explains the values of the company and how the company operates without managers.
The
handbook explains how staff select projects to work on, how to review staff performance, how to hire others and explaining what
Valve
is not good at. The book itself has ‘gone viral’ on the internet, with blogs and reader comments indicating…...

Similar Documents

Steam Engines

...Steam Turbines The invention of the water turbine was so successful that eventually, the idea came about for extracting power from steam. Steam has one great advantage over water-it expands in volume with tremendous velocity. To be the most effective, a steam turbine must run at a very high speed. No wheel made can revolve at any speed approaching the velocity that a steam turbine can. By utilizing the kinetic energy of steam flow, the turbine could achieve a higher efficiency. As a result, the steam turbine has supplanted the reciprocating engine as a prime mover in large electricity-generating plants and is also used as a means of jet propulsion. The action of the steam turbine is based on the thermodynamic principle that when a vapor is allowed to expand, its temperature drops. In turn, its internal energy is decreased. This reduction in internal energy is transformed into mechanical energy in the form of an acceleration of the particles of vapor. The transformation that occurs, provides a large amount of available work energy. The essential parts of all steam turbines consist of nozzles or jets through which the steam can flow and expand. Thus, the temperature drops, and kinetic energy is gained. In addition, there are blades, on which high pressure steam is exerted. Stationary blades shift the steam onto rotating blades, which provide power. Also, turbines are equipped with wheels or drums where the blades are mounted. A shaft for......

Words: 458 - Pages: 2

Steam and Valve

...E-Business Valve Corporation and Steam Chédiny Clément International Business School 5 Content Summary Executive summary: 3 Introduction: 5 Company background: 6 Innovative strategy: 8 Business processes: 10 Business model: 11 Technologies adopted: 15 Conclusion: 17 Sources: 18 Executive summary: It is clearly going to be “cliché”, but as most part of guys, I like Video Games. Being a soldier, killing the bad guys, or being the new star of European soccer fields scoring in the final of the UEFA Champions League, every men “normally” constituted has dreamed at least once to be in that situation, and video games can procure that kind of excitement. This is the reason why I choose to make my final e-business assignment on video games. Concerning my choice for the company, for me it was obvious to choose Steam. In my point of view, they have been the precursor of many things in e-business, or at least they were one of the first that used “e-novations”. Through the years, they have succeeded in being one of the most important company in this sector. Many factors have to be pointed out. First, the fact that they have created one of the best games ever made which is Half-Life. It allows them to have a world-wide recognition. Secondly, the Valve platforms, with its large numbre of games available, the exchange of data and information between players and users, have made them the first online retailer for video......

Words: 4003 - Pages: 17

Valve Strategy

...simplest, cheapest, most convenient way to sell games and has been possible for a decade. “Digital distribution accounts for 24% of [game] sales in the US, up from 20% in 2009” and is more profitable to game companies over physical sales (Okalow a, 2012). You may ask yourself: why are there still physical retailers if digital distribution is so much better? This is one of many problems in the current game retail industry we will be exploring. The Steam Client is a digital game retailer and a multiplayer and communications platform created by Valve Corporation in 2003. Steam has over 1500 games available and over 54 million active users and is estimated to control roughly 70% of the digital game market. Steam will be the future of game retail and it is positioning itself perfectly to do so. This paper will discuss the current state of the game industry and how and why it has gotten there. From there it will focus on how games are sold today and how retailers are positioning themselves for the future. Lastly the paper will dissect the Steam client and all it has to offer; specifically comparing it to current physical and digital retailers. As technology goes digital, entertainment media seems to be stuck in the physical past; at least for the time being. This is changing rapidly as more and more gamers are realizing the benefits of digital distribution. DFC Intelligence is forecasting that boxed retail will have declined from $29 billion in 2011 to $24 billion in 2016.......

Words: 2303 - Pages: 10

Steam

...AGREEMENT, PLEASE DO NOT INSTALL THIS SOFTWARE PROGRAM. The software application(s) (the “Program”), and any and all copies of the Program are the copyrighted work of Valve Corporation (“Valve”) or its suppliers. All rights reserved, except as expressly stated herein. The Program is provided solely for installation by end users according to the terms of this License Agreement. All use of the Program is governed by the terms of the Steam Agreement as described below. Any use, reproduction or redistribution of the Program not in accordance with the terms of the License Agreement and the Steam Agreement is expressly prohibited. LICENSE AGREEMENT 1. Limited Installation License. A. Valve hereby grants, and by installing the Program you thereby accept, a limited, non-exclusive license and right to install one (1) copy of the Program on a computer. In order to use the Program you will have to obtain an account with the Steam service and accept the terms of the Steam subscriber agreement (“Steam Agreement”). By installing the Program, you agree that your future use of the Program will be subject to the terms of the Steam Agreement. A copy of the Steam Agreement is available at www.steampowered.com/agreement. The Steam Agreement will be displayed to you when you obtain an account with the Steam service. The Program is licensed, not sold. Your license confers no title or ownership in the Program or copies thereof. B. You may not, in whole or in part: copy,......

Words: 1371 - Pages: 6

Slit Valves

...enlargement of arachnoid cysts is controversial. A one-way slit or ball valve is often hypothesized as the mechanism responsible for enlargement. Clinical Presentation: We present four cases of communicating congenital suprasellar prepontine arachnoid cysts in which a slit-valve was identified in the wall of the cyst. All four patients presented with hydrocephalus due to enlargement of the arachnoid cyst. The slit valve was located in the arachnoid wall of each arachnoid cyst and was located in the midline directly over the main trunk of the basilar artery. We believe this slit valve was responsible for the net influx of cerebrospinal fluid (CSF) into the cyst and thus responsible for cyst enlargement over time. We also present one case of an arachnoid cyst in the middle cranial fossa that had a small circular opening in the wall of the cyst but lacked a slit-valve. This cyst did not enlarge and required surgery because of cyst wall rupture and the development of a subdural hygroma with headaches. Conclusion: One-way slit-valves exist and are the mechanism of enlargement of suprasellar prepontine arachnoid cysts. The location of the slit valve opening in each of our arachnoid cyst cases was directly over the basilar artery trunk. Caudal to rostral CSF flow in the prepontine cistern during the cardiac cycle lifted the arachnoid wall of the cyst off the basilar trunk and increased the size of the opening of the valve, whereas rostral to caudal CSF flow during the......

Words: 3391 - Pages: 14

Pumps and Valves Opportunites

...Pump & Valve Industry – Overview & Opportunities About Singhi Advisors Your Partners in Growth . . . Private & Confidential Singhi Advisors Advantage Singhi Two Decades of delivering Success… Full service Investment bank with strong capabilities in M&A, PE & India Entry Strategy Many Services…One Goal MERGERS & ACQUISITIONS INDIA ENTRY STRATEGY PRIVATE EQUITY  One of the top ten Investment Bankers and winner of the M&A Atlas Awards – Deal of the Year 2011, ACQ Global Award 2009 for ‘Corporate and M&A Advisory firm of the year-India’ o Co po ate a d & dv so y o t e yea da  Multi–dimensional focus, covering all major sectors and industries  Current focus with mid market and growing Corporates, while having strong relationships with top business houses in the country E Experienced & S bl M i d Stable Management, l di leading a team of >35 f 35 professionals, 70% of the team averaging 6+ years with Singhi  Strong relationship and confidence from existing clients with 60% repeat business and 80% strike rate  Live relationship with >250 Corporates, resulting in >800 ve e at o s p w t 50 Co po ates, esu t g 800 completed assignments. CORPORATE RESTRUCTURING DEBT SYNDICATION CORPORATE ADVISORY Global Reach  Exclusive Indian Member of “Mergers-Alliance”, a leading international network of independent Investment Banking Firms and Corporate Finance advisory firms offering seamless services on mid-market transactions  With the successful closure of more than 90......

Words: 5831 - Pages: 24

Valve Corporation Final Project

...company, Valve Corporation. Valve started off as purely a video game development company. By 1998, Valve had completed their first game titled Half-Life. Half-Life won over 50 game of the year awards and is considered one of the most important games ever created (“Awards and Honors.”). By 2003, Valve released their Steam social gaming platform that would change the way games were played on PC. Currently, Steam has over 6.6 million users and has an estimated share of 50-70% in the digital distribution PC market (Mudgal). Valve is a U.S. based company that resides in Bellevue, Washington. The founder of Valve, Gabe Newell, is currently the president and owner of more than 50 % of the company. Newell, has an estimated net worth of around $1.5 billion dollars. The analysis of this report will demonstrate that the Valve Corporation is extremely successful and continues to dominate the video distribution industry. External Analysis The following segments of this study will be using the PESTEL analysis and the Five-Forces Model to examine Valve Corporation as a gaming industry giant. The PESTEL Analysis will feature the political, economic, socio-cultural, technological, environmental, and legal factors of the company. Additionally, The Five-Forces Model will include how the supplier power, buyer power, degree of rivalry, the threats of new entrants and substitutes have and will influence the Valve Corporation. PESTEL Analysis Political Factors The Valve......

Words: 4205 - Pages: 17

Flinder Valve

...Contents: 1. DESCRIPTION AND GOALS OF THE CASE 2. QUESTIONS YOU MUST ANSWER IN YOUR REPORT 3. APPENDIX 1: CONFIDENTIAL SUPPLEMENTARY INFORMATION FOR MANAGEMENT OF FLINDER VALVES AND CONTROLS 4. APPENDIX 2: CONFIDENTIAL SUPPLEMENTARY INFORMATION FOR MANAGEMENT OF RSE INTERNATIONAL 5. SUPPLEMENTAL TECHNICAL NOTE: VALUATION AND MERGER NEGOTIATION CASE 43: FLINDER VALVES AND CONTROLS INC. DESCRIPTION AND GOALS SET IN MAY 2008, THIS CASE REFLECTS THE SEPARATE PERSPECTIVES OF CHIEF EXECUTIVE OFFICERS TOM ELIOT AND BILL FLINDER AS THEY APPROACH THE NEGOTIATIONS OF RSE INTERNATIONAL CORPORATION TO ACQUIRE FLINDER VALVES AND CONTROLS INC. YOUR TASK IS TO COMPLETE A VALUATION ANALYSIS OF THE TARGET AND BUYER AND TO NEGOTIATE A PRICE AND EXCHANGE RATIO WITH THE COUNTERPARTY. THE CASE HAS THE FOLLOWING GOALS: • Exercise valuation skills: The case affords opportunities for valuation based on discounted cash flow, comparable transaction multiples, and current market prices. Also included are such valuation details as options and contingent interests, operating synergies, gains from horizontal expansion, and the need to satisfy various stakeholders. ● Illustrate practical concerns about mergers and acquisitions: Additional questions the buyers and sellers face include setting the exchange ratio of shares, tax exposure, dilution, and voting power. Questions for your report: 1. Using the case and the supplementary data in Appendices 1 and 2, how do......

Words: 2342 - Pages: 10

Steam Business Report

...Business Report: Valve Corporation Executive Summary This report will be done on the business Valve Corporation. This report will talk about its nature of business, its operations, its marketing, its finance, its human resources and its ethical business behaviour. Valve Corp. is a national company, however it branches out to the world as it is mainly based on the World Wide Web. Nature of Business Valve Corp., which was formally known as Valve Software, commonly referred to as just Valve, is a private company which allows them complete freedom in their business actions, as well as boasting the fact that they have a relatively flat organisational structure; however there are some in that structure which have more say than others. Valve Corp. is ‘run’ by Gabe Newell, whom is the Managing Director of the company. Their headquarters are currently located in Bellevue, Washington, U.S. however they branch out to almost all countries as they are a very successful company. Stakeholders of the company include the employees of the business, the Managing Director of the business, competitors, and the largest stakeholder, online gamers. Products of the business include Team Fortress 1 and 2, Portal 1 and 2, Counter-Strike, Left 4 Dead 1 and 2, and Day of Defeat; all of which are very successful games. They also own a very successful gaming platform, steam. Operations of the Business One of the main products of Valve Corp. is Steam. Steam is a gaming hub which is one of......

Words: 1301 - Pages: 6

Valve

...3: CASE STUDY REPORT 1. Introduction Valve Corporation was formed by two former Microsoft employees who are Gabe Newell and Mike Harrington in 1996. At the beginning, they were based in Kirkland, Washington and were a Limited Liable Company (L.L.C) (Giantbomb, 2013). Valve is an American video game development and digital distribution that allocated in Bellevue, Washington. Valve had created six games series in the future years which are Half-Life (1998), Team Fortress (1999), Portal (2007), Counter-Strike (1999), Left 4 Dead (2008) and Day of Defeat (2005). Since Valve Corporation is found, it has expanded both in scope and commercial value. Valve Corporation had been received few award since 2008. On 2008, Valve Corporation announced the acquisition of Turtle Rock Studios. While on 2010, Valve won The Escapist Magazine’s March Mayhem tournament for the best developer of 2010. In 2012, the company acquired Star Filled Studios, a two-man gaming company to open a San Francisco office. In 2013, Valve decides to stop the operation as it was decided to make some benefit for future arrangement. Valve is formed as a company which have around 300 employees but no managers or bosses at all to operate whole company (Suddath, 2012). Hence, this report is written to discuss the organisational culture and organisational structure of valve. The two discussion topic is to be analysed after introduce background and information of Valve Corporation. 2. 3. Analysis......

Words: 2179 - Pages: 9

Valve

...INTRODUCTION Valve Corporation (formerly Valve Software, commonly referred to as Valve and sometimes stylized as VALVᴇ) is an American video game development and digital distribution company headquartered in Bellevue, Washington, United States. Its European-based office opened in 2012 in Luxembourg. Founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington, Valve developed critically acclaimed video game series Half-Life, Counter-Strike, Portal, Left 4 Dead, Dota 2, and Team Fortress 2. It also developed and maintains the Source engine on which most of its games run, and the software distribution platform Steam, which has led to the Steam Machine, a line of pre-built gaming computers running SteamOS. History: Founding and incorporation Valve was founded by longtime Microsoft employees Gabe Newell and Mike Harrington on August 24, 1996, as Valve Software LLC based in Kirkland, Washington on the Seattle Eastside. After incorporation in April 2003, it moved from its original location to Bellevue, Washington, the same city in which their original publisher, Sierra On-Line, Inc., was based. Half-Life After securing a license to the Quake engine in late 1996, Newell and Harrington began working on Half-Life. Originally planned for release in late 1997, Half-Life launched on November 19, 1998. Valve acquired TF Software PTY Ltd, the makers of the Team Fortress mod for Quake, in May 1998 with the intent to create a standalone Team Fortress game.......

Words: 366 - Pages: 2

Flinder Valves

...Thornal Coachman Dr. Brent Financial Policy Flinder Valves and Controls Outline I. Statement of the Problem II. Alternative Solutions III. Analysis of Alternatives IV. Final Recommendations V. Appendix I. Statement of the Problem Bill Flinders’ FVC was an outgrowth of a small company organized in 1980 for engineering and developmental work on an experimental heat-exchanger product. In 1987, as soon as the product was bought to the commercial stage, Flinder Valves and Controls Inc. was organized to acquire the properties, both owned and leased, of the engineering corporation. FVC had come to RSE’s attention with the FVC’s disclosure of a U.S. government contract. RSE manufactured a broad range of products including advanced industrial components as well as chains, cables, nuts and bolts, castings and forgings, and other similar products. During the early part of 2008, a series of group meetings had taken place between Tom Eliot and Bill Flinder and their respective advisers. It seemed clear to both parties that both FVC and RSE could profit from the merger. Eliot had persuaded RSE’s board that the company should follow a policy of focused diversification, which would be achieved by an aggressive growth-by-acquisition program designed to create opportunities and entries into more dynamic markets than the ones RSE then served. FVC received various proposals from 1998 on, but none reached the stage of working out an......

Words: 938 - Pages: 4

Mitral Valve

...he term mitral valve prolapse was coined by J. Michael Criley in 1966 and gained acceptance over the other descriptor of "billowing" of the mitral valve, as first described by John Brereton Barlow. This is why it is also referred to as Barlow’s Syndrome. Mitral valve prolapse, or MVP, is defined as a valvular heart disorder in which one or both mitral valve flaps close incompletely during systole usually producing either a click or murmur and sometimes produces minor mitral regurgitation. Both the anterior and posterior leaflets are composed of three layers of tissue: the atrialis, fibrosa, and spongiosa. Patients with classic mitral valve prolapse have excess connective tissue that thickens the spongiosa and separates collagen bundles in the fibrosa. This weakens the leaflets and adjacent tissue, resulting in increased leaflet area and elongation of the chordae tendineae. Although mitral valve prolapse is a lifelong disorder, many people with this condition never have symptoms. When diagnosed, people may be surprised to learn that they have a heart condition. When signs and symptoms do occur, it's typically because of mitral regurgitation. Mitral valve prolapse symptoms can vary widely from one person to another. They tend to be mild, develop gradually and may include arrhythmia, dizziness or lightheadedness, difficulty breathing or shortness of breath, often when lying flat or during physical activity, fatigue, coughing, and chest pain that’s not caused by a heart......

Words: 307 - Pages: 2

Steam Engine

...Steam engines are external combustion engines,[1] where the working fluid is separate from the combustion products. Non-combustion heat sources such as solar power, nuclear power or geothermal energy may be used. The ideal thermodynamic cycle used to analyze this process is called the Rankine cycle. In the cycle, water is heated and transforms into steam within a boiler operating at a high pressure. When expanded through pistons or turbines, mechanical work is done. The reduced-pressure steam is then condensed and pumped back into the boiler. In general usage, the term steam engine can refer to either the integrated steam plants (including boilers etc.) such as railway steam locomotives and portable engines, or may refer to the piston or turbine machinery alone, as in the beam engine and stationary steam engine. Specialized devices such as steam hammers and steam pile drivers are dependent on the steam pressure supplied from a separate boiler. Using boiling water to produce mechanical motion goes back over 2000 years, but early devices were not practical. The Spanish inventor Jerónimo de Ayanz y Beaumont obtained the first patent for a steam engine in 1606.[2] In 1698 Thomas Savery patented a steam pump that used steam in direct contact with the water being pumped. Savery's steam pump used condensing steam to create a vacuum and draw water into a chamber, and then applied pressurized steam to further pump the water. Thomas Newcomen's atmospheric engine was the first......

Words: 261 - Pages: 2

Valve Handbok

.... . . . . . . . . . . . . . . . . viii Part 1: Welcome to Valve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Your First Day Valve Facts That Matter Welcome to Flatland Part 2: Settling In . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Dedicated to the families of all Valve employees. Thank you for helping us make such an incredible place. Your First Month What to Work On Why do I need to pick my own projects?, But how do I decide which things to work on?, How do I find out what projects are under way?, Short-term vs. long term goals, What about all the things that I’m not getting done?, How does Valve decide what to work on? Can I be included the next time Valve is deciding X? Teams, Hours, and the Office Cabals, Team leads, Structure happens, Hours, The office Risks What if I screw up?, But what if we ALL screw up? Part 3: How Am I Doing? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Your Peers and Your Performance Peer reviews, Stack ranking (and compensation) Part 4: Choose Your Own Adventure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Your First Six Months Roles, Advancement vs. growth, Putting more tools in your toolbox Part 5: Valve Is Growing . . . . . . . . . . . . . . . . . . . . . . . . . . ...

Words: 9956 - Pages: 40

Serie TV | Tom Lenk | Private Practice